The Minstrel’s Legend – Checkpoint, October 2018

The promotional ROM, which is made of actual runtime code instead of a “slideshow” or mock-ups, continues to inch towards completion. We are maximizing the Intellivision capabilities in terms of graphics, sound, and voice, and in the course of development have overrun typical game cartridge capacity! We have help from the best minds in the Inty development space, and will get through it; we appreciate patience from the community as we work to get this done.

 

Our full intention is to release the game “when it is done” with a full, classic Intellivision cartridge production treatment. We are not doing this for the money, all profits from the game will be disbursed to a charity for cancer fighting research. So we want to do this right and “sell” every copy.

 

We’re working on it!